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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AnimSequencerInstanceProxy.h>
Inheritance diagram for FSequencerPlayerBase:Public Member Functions | |
| FSequencerPlayerBase () | |
| template<class TType > | |
| bool | IsOfType () const |
| virtual | ~FSequencerPlayerBase () |
Public Attributes | |
| int32 | PoseIndex |
| bool | bAdditive |
Protected Member Functions | |
| virtual bool | IsOfTypeImpl (const FName &Type) const |
Base class for all 'players' that can attach to and be blended into a sequencer instance's output
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inline |
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inlinevirtual |
Virtual destructor.
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inline |
Checks whether this drag and drop operation can cast safely to the specified type.
| bool FSequencerPlayerBase::bAdditive |
Whether this pose is additive or not
| int32 FSequencerPlayerBase::PoseIndex |
Index of this players pose in the set of blend slots