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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SessionLogMessage.h>
Classes | |
| struct | TimeComparer |
Public Member Functions | |
| FSessionLogMessage (const FGuid &InInstanceId, const FString &InInstanceName, float InTimeSeconds, const FString &InText, ELogVerbosity::Type InVerbosity, const FName &InCategory) | |
Public Attributes | |
| FName | Category |
| FGuid | InstanceId |
| FString | InstanceName |
| FString | Text |
| FDateTime | Time |
| double | TimeSeconds |
| ELogVerbosity::Type | Verbosity |
Structure for log messages.
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inline |
Creates and initializes a new instance.
| InInstanceId | The identifier of the instance that generated the log message. |
| InInstanceName | The name of the engine instance that generated the log message. |
| InTimeSeconds | The number of seconds from the start of the instance at which the message was generated. |
| InText | The message text. |
| InVerbosity | The verbosity type. |
| InCategory | The log category. |
| FName FSessionLogMessage::Category |
Holds the log category.
| FGuid FSessionLogMessage::InstanceId |
Holds the identifier of the engine instance that generated this log message.
| FString FSessionLogMessage::InstanceName |
Holds the name of the engine instance that generated this log message.
| FString FSessionLogMessage::Text |
Holds the message text.
| FDateTime FSessionLogMessage::Time |
Holds the time at which the message was generated.
| double FSessionLogMessage::TimeSeconds |
Holds the number of seconds from the start of the instance at which the message was generated.
| ELogVerbosity::Type FSessionLogMessage::Verbosity |
Holds the verbosity type.