UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSetActorWantsDestroyDuringBeginPlay Struct Reference

#include <Actor.h>

Detailed Description

This should only be used by UWorld::DestroyActor when the actor is in the process of beginning play so it can't be destroyed yet


The documentation for this struct was generated from the following file: