UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShaderCodeArchive::FShaderPreloadEntry Struct Reference

#include <ShaderCodeArchive.h>

Public Member Functions

 FShaderPreloadEntry ()
 

Public Attributes

FGraphEventRef PreloadEvent
 
voidCode = nullptr
 
uint32 FramePreloadStarted = ~0u
 
uint32 NumRefs: 31
 
uint32 bNeverToBePreloaded: 1
 

Constructor & Destructor Documentation

◆ FShaderPreloadEntry()

FShaderCodeArchive::FShaderPreloadEntry::FShaderPreloadEntry ( )
inline

Member Data Documentation

◆ bNeverToBePreloaded

uint32 FShaderCodeArchive::FShaderPreloadEntry::bNeverToBePreloaded

◆ Code

void* FShaderCodeArchive::FShaderPreloadEntry::Code = nullptr

◆ FramePreloadStarted

uint32 FShaderCodeArchive::FShaderPreloadEntry::FramePreloadStarted = ~0u

◆ NumRefs

uint32 FShaderCodeArchive::FShaderPreloadEntry::NumRefs

◆ PreloadEvent

FGraphEventRef FShaderCodeArchive::FShaderPreloadEntry::PreloadEvent

The documentation for this struct was generated from the following file: