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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ShaderCompilerCore.h>
Public Attributes | |
| bool | bIsPipeline = false |
| TArray< TPair< EShaderFrequency, FString > > | DebugSourceFiles |
| TArray<TPair<EShaderFrequency, FString> > FShaderDebugDataContext::DebugSourceFiles |