UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShaderDebugDataContext Struct Reference

#include <ShaderCompilerCore.h>

Public Attributes

bool bIsPipeline = false
 
TArray< TPair< EShaderFrequency, FString > > DebugSourceFiles
 

Member Data Documentation

◆ bIsPipeline

bool FShaderDebugDataContext::bIsPipeline = false

◆ DebugSourceFiles

TArray<TPair<EShaderFrequency, FString> > FShaderDebugDataContext::DebugSourceFiles

The documentation for this struct was generated from the following file: