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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <Shader.h>
Public Member Functions | |
| DECLARE_INLINE_TYPE_LAYOUT (FBindlessResourceParameter, NonVirtual) | |
| LAYOUT_FIELD (uint16, ByteOffset) | |
| LAYOUT_FIELD (uint16, GlobalConstantOffset) | |
| LAYOUT_FIELD (EUniformBufferBaseType, BaseType) | |
| FShaderParameterBindings::FBindlessResourceParameter::DECLARE_INLINE_TYPE_LAYOUT | ( | FBindlessResourceParameter | , |
| NonVirtual | |||
| ) |
| FShaderParameterBindings::FBindlessResourceParameter::LAYOUT_FIELD | ( | EUniformBufferBaseType | , |
| BaseType | |||
| ) |
| FShaderParameterBindings::FBindlessResourceParameter::LAYOUT_FIELD | ( | uint16 | , |
| ByteOffset | |||
| ) |
| FShaderParameterBindings::FBindlessResourceParameter::LAYOUT_FIELD | ( | uint16 | , |
| GlobalConstantOffset | |||
| ) |