UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShaderParameterBindings::FParameter Struct Reference

#include <Shader.h>

Public Member Functions

 DECLARE_INLINE_TYPE_LAYOUT (FParameter, NonVirtual)
 
 LAYOUT_FIELD (uint16, BufferIndex)
 
 LAYOUT_FIELD (uint16, BaseIndex)
 
 LAYOUT_FIELD (uint16, ByteOffset)
 
 LAYOUT_FIELD (uint16, ByteSize)
 

Member Function Documentation

◆ DECLARE_INLINE_TYPE_LAYOUT()

FShaderParameterBindings::FParameter::DECLARE_INLINE_TYPE_LAYOUT ( FParameter  ,
NonVirtual   
)

◆ LAYOUT_FIELD() [1/4]

FShaderParameterBindings::FParameter::LAYOUT_FIELD ( uint16  ,
BaseIndex   
)

◆ LAYOUT_FIELD() [2/4]

FShaderParameterBindings::FParameter::LAYOUT_FIELD ( uint16  ,
BufferIndex   
)

◆ LAYOUT_FIELD() [3/4]

FShaderParameterBindings::FParameter::LAYOUT_FIELD ( uint16  ,
ByteOffset   
)

◆ LAYOUT_FIELD() [4/4]

FShaderParameterBindings::FParameter::LAYOUT_FIELD ( uint16  ,
ByteSize   
)

The documentation for this struct was generated from the following file: