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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GenericPlatformCrashContext.h>
Fixed size struct holds crash information and session specific state. It is designed to shared between processes (e.g. Game and CrashReporterClient).
| TCHAR FSharedCrashContext::CrashFilesDirectory[CR_MAX_DIRECTORY_CHARS] |
| uint32 FSharedCrashContext::CrashingThreadId |
| ECrashContextType FSharedCrashContext::CrashType |
| TCHAR FSharedCrashContext::DynamicData[CR_MAX_DYNAMIC_BUFFER_CHARS] |
| uint32 FSharedCrashContext::EnabledPluginsNum |
| uint32 FSharedCrashContext::EnabledPluginsOffset |
| uint32 FSharedCrashContext::EngineDataNum |
| uint32 FSharedCrashContext::EngineDataOffset |
| TCHAR FSharedCrashContext::ErrorMessage[CR_MAX_ERROR_MESSAGE_CHARS] |
| void* FSharedCrashContext::ErrorProgramCounter |
| void* FSharedCrashContext::ExceptionProgramCounter |
| uint32 FSharedCrashContext::FilePathsNum |
| uint32 FSharedCrashContext::FilePathsOffset |
| uint32 FSharedCrashContext::GameDataNum |
| uint32 FSharedCrashContext::GameDataOffset |
| FGPUBreadcrumbsSharedContext FSharedCrashContext::GPUBreadcrumbs |
| uint32 FSharedCrashContext::NumThreads |
| void* FSharedCrashContext::PlatformCrashContext |
| FSessionContext FSharedCrashContext::SessionContext |
| uint32 FSharedCrashContext::ThreadIds[CR_MAX_THREADS] |
| TCHAR FSharedCrashContext::ThreadNames[CR_MAX_THREAD_NAME_CHARS *CR_MAX_THREADS] |
| FUserSettingsContext FSharedCrashContext::UserSettings |