UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkeletalMeshCustomVersion Struct Reference

#include <SkeletalMeshLegacyCustomVersions.h>

Public Types

enum  Type {
  BeforeCustomVersionWasAdded = 0 , CombineSectionWithChunk = 1 , CombineSoftAndRigidVerts = 2 , RecalcMaxBoneInfluences = 3 ,
  SaveNumVertices = 4 , RegenerateClothingShadowFlags = 5 , UseSharedColorBufferFormat = 6 , UseSeparateSkinWeightBuffer = 7 ,
  NewClothingSystemAdded = 8 , CachedClothInverseMasses = 9 , CompactClothVertexBuffer = 10 , RemoveSourceData = 11 ,
  SplitModelAndRenderData = 12 , RemoveTriangleSorting = 13 , RemoveDuplicatedClothingSections = 14 , DeprecateSectionDisabledFlag = 15 ,
  SectionIgnoreByReduceAdded = 16 , SkinWeightProfiles = 17 , RemoveEnableClothLOD = 18 , VersionPlusOne ,
  LatestVersion = VersionPlusOne - 1
}
 

Static Public Attributes

ENGINE_API static const FGuid GUID
 

Member Enumeration Documentation

◆ Type

Enumerator
BeforeCustomVersionWasAdded 
CombineSectionWithChunk 
CombineSoftAndRigidVerts 
RecalcMaxBoneInfluences 
SaveNumVertices 
RegenerateClothingShadowFlags 
UseSharedColorBufferFormat 
UseSeparateSkinWeightBuffer 
NewClothingSystemAdded 
CachedClothInverseMasses 
CompactClothVertexBuffer 
RemoveSourceData 
SplitModelAndRenderData 
RemoveTriangleSorting 
RemoveDuplicatedClothingSections 
DeprecateSectionDisabledFlag 
SectionIgnoreByReduceAdded 
SkinWeightProfiles 
RemoveEnableClothLOD 
VersionPlusOne 
LatestVersion 

Member Data Documentation

◆ GUID

const FGuid FSkeletalMeshCustomVersion::GUID
static

The documentation for this struct was generated from the following files: