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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SkeletalMeshSampling.h>
Public Member Functions | |
| FSkeletalMeshSamplingRegionBoneFilter () | |
Public Attributes | |
| FName | BoneName |
| uint32 | bIncludeOrExclude: 1 |
| uint32 | bApplyToChildren: 1 |
Filter to include or exclude bones and their associated triangles from a sampling region.
| FSkeletalMeshSamplingRegionBoneFilter::FSkeletalMeshSamplingRegionBoneFilter | ( | ) |
| uint32 FSkeletalMeshSamplingRegionBoneFilter::bApplyToChildren |
If true, this filter will apply to all children of this bone as well.
| uint32 FSkeletalMeshSamplingRegionBoneFilter::bIncludeOrExclude |
If true, this filter will include bones. If false, it will exclude them.
| FName FSkeletalMeshSamplingRegionBoneFilter::BoneName |