UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkeletalMeshSamplingRegionBuiltData Struct Reference

#include <SkeletalMeshSampling.h>

Public Member Functions

ENGINE_API bool Serialize (FArchive &Ar)
 

Public Attributes

TArray< int32TriangleIndices
 
TArray< int32Vertices
 
TArray< int32BoneIndices
 
FSkeletalMeshAreaWeightedTriangleSampler AreaWeightedSampler
 

Friends

FArchiveoperator<< (FArchive &Ar, FSkeletalMeshSamplingRegionBuiltData &A)
 

Detailed Description

Built data for sampling a single region of a skeletal mesh.

Member Function Documentation

◆ Serialize()

bool FSkeletalMeshSamplingRegionBuiltData::Serialize ( FArchive Ar)

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FSkeletalMeshSamplingRegionBuiltData A 
)
friend

Member Data Documentation

◆ AreaWeightedSampler

FSkeletalMeshAreaWeightedTriangleSampler FSkeletalMeshSamplingRegionBuiltData::AreaWeightedSampler

Provides random area weighted sampling of the TriangleIndices array.

◆ BoneIndices

TArray<int32> FSkeletalMeshSamplingRegionBuiltData::BoneIndices

Bones included in this region.

◆ TriangleIndices

TArray<int32> FSkeletalMeshSamplingRegionBuiltData::TriangleIndices

Triangles included in this region.

◆ Vertices

TArray<int32> FSkeletalMeshSamplingRegionBuiltData::Vertices

Vertices included in this region.


The documentation for this struct was generated from the following files: