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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SkeletalMeshSampling.h>
Public Member Functions | |
| ENGINE_API bool | Serialize (FArchive &Ar) |
Public Attributes | |
| TArray< int32 > | TriangleIndices |
| TArray< int32 > | Vertices |
| TArray< int32 > | BoneIndices |
| FSkeletalMeshAreaWeightedTriangleSampler | AreaWeightedSampler |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FSkeletalMeshSamplingRegionBuiltData &A) |
Built data for sampling a single region of a skeletal mesh.
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friend |
| FSkeletalMeshAreaWeightedTriangleSampler FSkeletalMeshSamplingRegionBuiltData::AreaWeightedSampler |
Provides random area weighted sampling of the TriangleIndices array.
Triangles included in this region.