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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SkinWeightProfile.h>
Public Attributes | |
| FName | Name |
| FPerPlatformBool | DefaultProfile |
| FPerPlatformInt | DefaultProfileFromLODIndex |
Structure storing user facing properties, and is used to identify profiles at the SkeletalMesh level
| FPerPlatformBool FSkinWeightProfileInfo::DefaultProfile |
Whether or not this Profile should be considered the Default loaded for specific LODs rather than the original Skin Weights of the Skeletal Mesh
| FPerPlatformInt FSkinWeightProfileInfo::DefaultProfileFromLODIndex |
When DefaultProfile is set any LOD below this LOD Index will override the Skin Weights of the Skeletal Mesh with the Skin Weights from this Profile
| FName FSkinWeightProfileInfo::Name |
Name of the Skin Weight Profile