UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlateBrushOutlineSettings Struct Reference

#include <SlateBrush.h>

Public Member Functions

 FSlateBrushOutlineSettings ()
 
 FSlateBrushOutlineSettings (float InUniformRadius)
 
 FSlateBrushOutlineSettings (FVector4 InRadius)
 
 FSlateBrushOutlineSettings (const FSlateColor &InColor, float InWidth)
 
 FSlateBrushOutlineSettings (float InUniformRadius, const FSlateColor &InColor, float InWidth)
 
 FSlateBrushOutlineSettings (FVector4 InRadius, const FSlateColor &InColor, float InWidth)
 
bool operator== (const FSlateBrushOutlineSettings &Other) const
 

Public Attributes

FVector4 CornerRadii
 
FSlateColor Color
 
float Width
 
TEnumAsByte< enum ESlateBrushRoundingType::TypeRoundingType
 
bool bUseBrushTransparency
 

Detailed Description

Possible options for rounded box brush image

Constructor & Destructor Documentation

◆ FSlateBrushOutlineSettings() [1/6]

FSlateBrushOutlineSettings::FSlateBrushOutlineSettings ( )
inline

◆ FSlateBrushOutlineSettings() [2/6]

FSlateBrushOutlineSettings::FSlateBrushOutlineSettings ( float  InUniformRadius)
inline

◆ FSlateBrushOutlineSettings() [3/6]

FSlateBrushOutlineSettings::FSlateBrushOutlineSettings ( FVector4  InRadius)
inline

◆ FSlateBrushOutlineSettings() [4/6]

FSlateBrushOutlineSettings::FSlateBrushOutlineSettings ( const FSlateColor InColor,
float  InWidth 
)
inline

◆ FSlateBrushOutlineSettings() [5/6]

FSlateBrushOutlineSettings::FSlateBrushOutlineSettings ( float  InUniformRadius,
const FSlateColor InColor,
float  InWidth 
)
inline

◆ FSlateBrushOutlineSettings() [6/6]

FSlateBrushOutlineSettings::FSlateBrushOutlineSettings ( FVector4  InRadius,
const FSlateColor InColor,
float  InWidth 
)
inline

Member Function Documentation

◆ operator==()

bool FSlateBrushOutlineSettings::operator== ( const FSlateBrushOutlineSettings Other) const
inline

Compares these outline settings with another for equality.

Parameters
OtherThe other outline settings.
Returns
true if settings are equal, false otherwise.

Member Data Documentation

◆ bUseBrushTransparency

bool FSlateBrushOutlineSettings::bUseBrushTransparency

True if we should use the owning brush's transparency as our own

◆ Color

FSlateColor FSlateBrushOutlineSettings::Color

Tinting applied to the border outline.

◆ CornerRadii

FVector4 FSlateBrushOutlineSettings::CornerRadii

Radius in Slate Units applied to the outline at each corner. X = Top Left, Y = Top Right, Z = Bottom Right, W = Bottom Left

◆ RoundingType

TEnumAsByte<enum ESlateBrushRoundingType::Type > FSlateBrushOutlineSettings::RoundingType

The Rounding Type

◆ Width

float FSlateBrushOutlineSettings::Width

Line width in Slate Units applied to the border outline.


The documentation for this struct was generated from the following file: