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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Attributes | |
| FSlateRHIRenderer * | Renderer = nullptr |
| FSlateWindowElementList * | WindowElementList = nullptr |
| SWindow * | Window = nullptr |
| FSlateViewportInfo * | ViewportInfo = nullptr |
| FIntPoint | CursorPosition = FIntPoint::ZeroValue |
| FIntRect | SceneViewRect |
| float | ViewportScaleUI = 0.0f |
| ESlatePostRT | UsedSlatePostBuffers = ESlatePostRT::None |
| FGameTime | Time |
| bool | bLockToVsync = false |
| bool | bClear = false |
| FIntPoint FSlateDrawWindowPassInputs::CursorPosition = FIntPoint::ZeroValue |
| FSlateRHIRenderer* FSlateDrawWindowPassInputs::Renderer = nullptr |
| FIntRect FSlateDrawWindowPassInputs::SceneViewRect |
| FGameTime FSlateDrawWindowPassInputs::Time |
| ESlatePostRT FSlateDrawWindowPassInputs::UsedSlatePostBuffers = ESlatePostRT::None |
| FSlateViewportInfo* FSlateDrawWindowPassInputs::ViewportInfo = nullptr |
| float FSlateDrawWindowPassInputs::ViewportScaleUI = 0.0f |
| SWindow* FSlateDrawWindowPassInputs::Window = nullptr |
| FSlateWindowElementList* FSlateDrawWindowPassInputs::WindowElementList = nullptr |