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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SlateInvalidationRoot.h>
Public Member Functions | |
| FSlateInvalidationResult () | |
Public Attributes | |
| UE::Slate::FDeprecateVector2DResult | ViewOffset |
| int32 | MaxLayerIdPainted |
| bool | bRepaintedWidgets |
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inline |
| bool FSlateInvalidationResult::bRepaintedWidgets |
If we had to repaint any widget
| int32 FSlateInvalidationResult::MaxLayerIdPainted |
The max layer id painted or cached
| UE::Slate::FDeprecateVector2DResult FSlateInvalidationResult::ViewOffset |
The view offset to use with the draw buffer