UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlateLineElement Member List

This is the complete list of members for FSlateLineElement, including all inherited members.

ApplyPositionOffset(UE::Slate::FDeprecateVector2DParameter InOffset)FSlateDrawElement
bAntialiasFSlateLineElement
DashLengthFSlateLineElement
DashOffsetFSlateLineElement
ERotationSpace enum nameFSlateDrawElement
FSlateDrawElement()FSlateDrawElement
GetBatchFlags() constFSlateDrawElementinline
GetClippingHandle() constFSlateDrawElementinline
GetDrawEffects() constFSlateDrawElementinline
GetInverseLayoutTransform() constFSlateDrawElementinline
GetLayer() constFSlateDrawElementinline
GetLocalSize() constFSlateDrawElementinline
GetPointColors() constFSlateLineElementinline
GetPoints() constFSlateLineElementinline
GetPosition() constFSlateDrawElementinline
GetPrecachedClippingIndex() constFSlateDrawElementinline
GetRenderTransform() constFSlateDrawElementinline
GetScale() constFSlateDrawElementinline
GetSceneIndex() constFSlateDrawElementinline
GetThickness() constFSlateLineElementinline
GetTint() constFSlateTintableElementinline
IsAntialiased() constFSlateLineElementinline
IsCached() constFSlateDrawElementinline
IsPixelSnapped() constFSlateDrawElementinline
MakeBox(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FSlateBrush *InBrush, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White)FSlateDrawElementstatic
MakeCubicBezierSpline(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const UE::Slate::FDeprecateVector2DParameter P0, const UE::Slate::FDeprecateVector2DParameter P1, const UE::Slate::FDeprecateVector2DParameter P2, const UE::Slate::FDeprecateVector2DParameter P3, float InThickness=0.0f, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White)FSlateDrawElementstatic
MakeCustom(FSlateWindowElementList &ElementList, uint32 InLayer, TSharedPtr< ICustomSlateElement, ESPMode::ThreadSafe > CustomDrawer)FSlateDrawElementstatic
MakeCustomVerts(FSlateWindowElementList &ElementList, uint32 InLayer, const FSlateResourceHandle &InRenderResourceHandle, const TArray< FSlateVertex > &InVerts, const TArray< SlateIndex > &InIndexes, ISlateUpdatableInstanceBuffer *InInstanceData, uint32 InInstanceOffset, uint32 InNumInstances, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None)FSlateDrawElementstatic
MakeDashedLines(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, TArray< FVector2f > &&Points, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White, float Thickness=1.0f, float DashLengthPx=10.0f, float DashScreenOffset=0.f)FSlateDrawElementstatic
MakeDashedLines(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, TArray< FVector2f > &&Points, TArray< FLinearColor > &&PointColors, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White, float Thickness=1.0f, float DashLengthPx=10.0f, float DashScreenOffset=0.f)FSlateDrawElementstatic
MakeDebugQuad(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, FLinearColor Tint=FLinearColor::White)FSlateDrawElementstatic
MakeDrawSpaceSpline(FSlateWindowElementList &ElementList, uint32 InLayer, const UE::Slate::FDeprecateVector2DParameter InStart, const UE::Slate::FDeprecateVector2DParameter InStartDir, const UE::Slate::FDeprecateVector2DParameter InEnd, const UE::Slate::FDeprecateVector2DParameter InEndDir, float InThickness=0.0f, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White)FSlateDrawElementstatic
MakeGeometryOutline(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, FLinearColor Tint=FLinearColor::White, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, bool bAntialias=true, float Thickness=1.0f)FSlateDrawElementstatic
MakeGradient(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, TArray< FSlateGradientStop > InGradientStops, EOrientation InGradientType, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, FVector4f CornerRadius=FVector4f(0.0f))FSlateDrawElementstatic
MakeLines(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, TArray< FVector2f > Points, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White, bool bAntialias=true, float Thickness=1.0f)FSlateDrawElementstatic
MakeLines(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, TArray< FVector2f > Points, TArray< FLinearColor > PointColors, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White, bool bAntialias=true, float Thickness=1.0f)FSlateDrawElementstatic
MakePostProcessBlur(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FVector4f &Params, int32 DownsampleAmount, const FVector4f CornerRadius=FVector4f(0.0f))FSlateDrawElementstatic
MakePostProcessPass(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FVector4f &Params, int32 DownsampleAmount, const FVector4f CornerRadius=FVector4f(0.0f))FSlateDrawElementstatic
MakeRotatedBox(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FSlateBrush *InBrush, ESlateDrawEffect, float Angle, UE::Slate::FDeprecateOptionalVector2DParameter InRotationPoint=TOptional< FVector2f >(), ERotationSpace RotationSpace=RelativeToElement, const FLinearColor &InTint=FLinearColor::White)FSlateDrawElementstatic
MakeRotatedShapedText(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FShapedGlyphSequenceRef &InShapedGlyphSequence, ESlateDrawEffect InDrawEffects, const FLinearColor &BaseTint, const FLinearColor &OutlineTint, float Angle2D, const UE::Slate::FDeprecateOptionalVector2DParameter &InRotationPoint=TOptional< FVector2f >(), ERotationSpace RotationSpace=RelativeToElement, const FTextOverflowArgs &TextOverflowArgs=FTextOverflowArgs())FSlateDrawElementstatic
MakeShapedText(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FShapedGlyphSequenceRef &InShapedGlyphSequence, ESlateDrawEffect InDrawEffects, const FLinearColor &BaseTint, const FLinearColor &OutlineTint, FTextOverflowArgs TextOverflowArgs=FTextOverflowArgs())FSlateDrawElementstatic
MakeSpline(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const UE::Slate::FDeprecateVector2DParameter InStart, const UE::Slate::FDeprecateVector2DParameter InStartDir, const UE::Slate::FDeprecateVector2DParameter InEnd, const UE::Slate::FDeprecateVector2DParameter InEndDir, float InThickness=0.0f, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White)FSlateDrawElementstatic
MakeText(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FString &InText, const int32 StartIndex, const int32 EndIndex, const FSlateFontInfo &InFontInfo, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White)FSlateDrawElementstatic
MakeText(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FString &InText, const FSlateFontInfo &InFontInfo, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White)FSlateDrawElementstatic
MakeText(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FText &InText, const FSlateFontInfo &InFontInfo, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White)FSlateDrawElementinlinestatic
MakeViewport(FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, TSharedPtr< const ISlateViewport > Viewport, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White)FSlateDrawElementstatic
PointColorsFSlateLineElement
PointsFSlateLineElement
RelativeToElement enum valueFSlateDrawElement
RelativeToWorld enum valueFSlateDrawElement
SetCachedClippingState(const FSlateClippingState *CachedState)FSlateDrawElementinline
SetIsCached(bool bInIsCached)FSlateDrawElementinline
SetLines(TArray< FVector2f > InPoints, bool bInAntialias)FSlateLineElementinline
SetLines(TArray< FVector2f > InPoints, bool bInAntialias, TArray< FLinearColor > InPointColors)FSlateLineElementinline
SetPosition(UE::Slate::FDeprecateVector2DParameter InPosition)FSlateDrawElementinline
SetPrecachedClippingIndex(int32 InClippingIndex)FSlateDrawElementinline
SetRenderTransform(const FSlateRenderTransform &InRenderTransform)FSlateDrawElementinline
SetThickness(float InThickness)FSlateLineElementinline
SetTint(const FLinearColor &InTint)FSlateTintableElementinline
ThicknessFSlateLineElement
TintFSlateTintableElement