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| static SLATECORE_API void | MakeDebugQuad (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, FLinearColor Tint=FLinearColor::White) |
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| static SLATECORE_API void | MakeGeometryOutline (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, FLinearColor Tint=FLinearColor::White, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, bool bAntialias=true, float Thickness=1.0f) |
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| static SLATECORE_API void | MakeBox (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FSlateBrush *InBrush, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White) |
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| static SLATECORE_API void | MakeRotatedBox (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FSlateBrush *InBrush, ESlateDrawEffect, float Angle, UE::Slate::FDeprecateOptionalVector2DParameter InRotationPoint=TOptional< FVector2f >(), ERotationSpace RotationSpace=RelativeToElement, const FLinearColor &InTint=FLinearColor::White) |
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| static SLATECORE_API void | MakeText (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FString &InText, const int32 StartIndex, const int32 EndIndex, const FSlateFontInfo &InFontInfo, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White) |
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| static SLATECORE_API void | MakeText (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FString &InText, const FSlateFontInfo &InFontInfo, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White) |
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| static void | MakeText (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FText &InText, const FSlateFontInfo &InFontInfo, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White) |
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| static SLATECORE_API void | MakeShapedText (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FShapedGlyphSequenceRef &InShapedGlyphSequence, ESlateDrawEffect InDrawEffects, const FLinearColor &BaseTint, const FLinearColor &OutlineTint, FTextOverflowArgs TextOverflowArgs=FTextOverflowArgs()) |
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| static SLATECORE_API void | MakeRotatedShapedText (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FShapedGlyphSequenceRef &InShapedGlyphSequence, ESlateDrawEffect InDrawEffects, const FLinearColor &BaseTint, const FLinearColor &OutlineTint, float Angle2D, const UE::Slate::FDeprecateOptionalVector2DParameter &InRotationPoint=TOptional< FVector2f >(), ERotationSpace RotationSpace=RelativeToElement, const FTextOverflowArgs &TextOverflowArgs=FTextOverflowArgs()) |
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| static SLATECORE_API void | MakeGradient (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, TArray< FSlateGradientStop > InGradientStops, EOrientation InGradientType, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, FVector4f CornerRadius=FVector4f(0.0f)) |
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| static SLATECORE_API void | MakeSpline (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const UE::Slate::FDeprecateVector2DParameter InStart, const UE::Slate::FDeprecateVector2DParameter InStartDir, const UE::Slate::FDeprecateVector2DParameter InEnd, const UE::Slate::FDeprecateVector2DParameter InEndDir, float InThickness=0.0f, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White) |
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| static SLATECORE_API void | MakeCubicBezierSpline (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const UE::Slate::FDeprecateVector2DParameter P0, const UE::Slate::FDeprecateVector2DParameter P1, const UE::Slate::FDeprecateVector2DParameter P2, const UE::Slate::FDeprecateVector2DParameter P3, float InThickness=0.0f, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White) |
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| static SLATECORE_API void | MakeDrawSpaceSpline (FSlateWindowElementList &ElementList, uint32 InLayer, const UE::Slate::FDeprecateVector2DParameter InStart, const UE::Slate::FDeprecateVector2DParameter InStartDir, const UE::Slate::FDeprecateVector2DParameter InEnd, const UE::Slate::FDeprecateVector2DParameter InEndDir, float InThickness=0.0f, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White) |
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| static SLATECORE_API void | MakeLines (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, TArray< FVector2f > Points, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White, bool bAntialias=true, float Thickness=1.0f) |
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| static SLATECORE_API void | MakeDashedLines (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, TArray< FVector2f > &&Points, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White, float Thickness=1.0f, float DashLengthPx=10.0f, float DashScreenOffset=0.f) |
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| static SLATECORE_API void | MakeLines (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, TArray< FVector2f > Points, TArray< FLinearColor > PointColors, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White, bool bAntialias=true, float Thickness=1.0f) |
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| static SLATECORE_API void | MakeDashedLines (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, TArray< FVector2f > &&Points, TArray< FLinearColor > &&PointColors, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White, float Thickness=1.0f, float DashLengthPx=10.0f, float DashScreenOffset=0.f) |
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| static SLATECORE_API void | MakeViewport (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, TSharedPtr< const ISlateViewport > Viewport, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None, const FLinearColor &InTint=FLinearColor::White) |
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| static SLATECORE_API void | MakeCustom (FSlateWindowElementList &ElementList, uint32 InLayer, TSharedPtr< ICustomSlateElement, ESPMode::ThreadSafe > CustomDrawer) |
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| static SLATECORE_API void | MakeCustomVerts (FSlateWindowElementList &ElementList, uint32 InLayer, const FSlateResourceHandle &InRenderResourceHandle, const TArray< FSlateVertex > &InVerts, const TArray< SlateIndex > &InIndexes, ISlateUpdatableInstanceBuffer *InInstanceData, uint32 InInstanceOffset, uint32 InNumInstances, ESlateDrawEffect InDrawEffects=ESlateDrawEffect::None) |
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| static SLATECORE_API void | MakePostProcessPass (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FVector4f &Params, int32 DownsampleAmount, const FVector4f CornerRadius=FVector4f(0.0f)) |
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| static SLATECORE_API void | MakePostProcessBlur (FSlateWindowElementList &ElementList, uint32 InLayer, const FPaintGeometry &PaintGeometry, const FVector4f &Params, int32 DownsampleAmount, const FVector4f CornerRadius=FVector4f(0.0f)) |
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FSlateDrawElement is the building block for Slate's rendering interface. Slate describes its visual output as an ordered list of FSlateDrawElement s