#include <SlateVectorArtInstanceData.h>
◆ GetData() [1/2]
| FVector4 & FSlateVectorArtInstanceData::GetData |
( |
| ) |
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inline |
◆ GetData() [2/2]
| const FVector4 & FSlateVectorArtInstanceData::GetData |
( |
| ) |
const |
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inline |
◆ PackByteIntoByte() [1/2]
| void FSlateVectorArtInstanceData::PackByteIntoByte |
( |
float |
InValue | ) |
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inline |
◆ PackByteIntoByte() [2/2]
| void FSlateVectorArtInstanceData::PackByteIntoByte |
( |
uint8 |
InValue | ) |
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inline |
◆ PackFloatIntoByte()
| void FSlateVectorArtInstanceData::PackFloatIntoByte |
( |
float |
InValue | ) |
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inline |
◆ SetBaseAddress()
| void FSlateVectorArtInstanceData::SetBaseAddress |
( |
float |
Address | ) |
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◆ SetPosition()
| void FSlateVectorArtInstanceData::SetPosition |
( |
FVector2D |
Position | ) |
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◆ SetPositionFixedPoint16()
| void FSlateVectorArtInstanceData::SetPositionFixedPoint16 |
( |
FVector2D |
Position | ) |
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◆ SetScale()
| void FSlateVectorArtInstanceData::SetScale |
( |
float |
Scale | ) |
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◆ SetScaleFixedPoint16()
| void FSlateVectorArtInstanceData::SetScaleFixedPoint16 |
( |
float |
Scale | ) |
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◆ Data
| FVector4 FSlateVectorArtInstanceData::Data |
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protected |
The documentation for this struct was generated from the following files: