| FSortedStaticMesh(UStaticMesh *InMesh, int32 InNumKB, int32 InMaxKB, int32 InResKBExc, int32 InResKBInc, int32 InResKBIncMobile, int32 InResKBResident, int32 InDistanceFieldKB, int32 InLodCount, int32 InResidentLodCount, int32 InMobileMinLOD, int32 InVertexCountLod0, int32 InVertexCountLod1, int32 InVertexCountLod2, int32 InVertexCountTotal, int32 InVertexCountTotalMobile, int32 InVertexCountCollision, int32 InShapeCountCollision, int32 InComponentUsageCount, int32 InInstanceUsageCount, int32 InCPUAccessOverheadKB, bool bInUnknownRef, bool bInIsStreaming, FString InName) | FSortedStaticMesh | inline |