#include <AudioDevice.h>
◆ ActiveRefCount
| uint32 FSoundMixState::ActiveRefCount |
◆ CurrentState
◆ EndTime
| double FSoundMixState::EndTime |
◆ FadeInEndTime
| double FSoundMixState::FadeInEndTime |
◆ FadeInStartTime
| double FSoundMixState::FadeInStartTime |
◆ FadeOutStartTime
| double FSoundMixState::FadeOutStartTime |
◆ InterpValue
| float FSoundMixState::InterpValue |
◆ IsBaseSoundMix
| bool FSoundMixState::IsBaseSoundMix |
◆ PassiveRefCount
| uint32 FSoundMixState::PassiveRefCount |
◆ StartTime
| double FSoundMixState::StartTime |
The documentation for this struct was generated from the following file: