UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSoundMixState Struct Reference

#include <AudioDevice.h>

Public Attributes

bool IsBaseSoundMix
 
uint32 ActiveRefCount
 
uint32 PassiveRefCount
 
double StartTime
 
double FadeInStartTime
 
double FadeInEndTime
 
double FadeOutStartTime
 
double EndTime
 
float InterpValue
 
ESoundMixState::Type CurrentState
 

Member Data Documentation

◆ ActiveRefCount

uint32 FSoundMixState::ActiveRefCount

◆ CurrentState

ESoundMixState::Type FSoundMixState::CurrentState

◆ EndTime

double FSoundMixState::EndTime

◆ FadeInEndTime

double FSoundMixState::FadeInEndTime

◆ FadeInStartTime

double FSoundMixState::FadeInStartTime

◆ FadeOutStartTime

double FSoundMixState::FadeOutStartTime

◆ InterpValue

float FSoundMixState::InterpValue

◆ IsBaseSoundMix

bool FSoundMixState::IsBaseSoundMix

◆ PassiveRefCount

uint32 FSoundMixState::PassiveRefCount

◆ StartTime

double FSoundMixState::StartTime

The documentation for this struct was generated from the following file: