UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSoundModulationDestinationSettings Struct Reference

#include <SoundModulationDestination.h>

Public Member Functions

PRAGMA_DISABLE_DEPRECATION_WARNINGS FSoundModulationDestinationSettings ()=default
 
 ~FSoundModulationDestinationSettings ()=default
 
 FSoundModulationDestinationSettings (const FSoundModulationDestinationSettings &)=default
 
 FSoundModulationDestinationSettings (FSoundModulationDestinationSettings &&)=default
 
FSoundModulationDestinationSettingsoperator= (const FSoundModulationDestinationSettings &)=default
 
FSoundModulationDestinationSettingsoperator= (FSoundModulationDestinationSettings &&)=default
 

Public Attributes

float Value = 1.0f
 
TSet< TObjectPtr< USoundModulatorBase > > Modulators
 

Detailed Description

Parameter destination settings allowing modulation control override for parameter destinations opting in to the Modulation System.

Constructor & Destructor Documentation

◆ FSoundModulationDestinationSettings() [1/3]

PRAGMA_DISABLE_DEPRECATION_WARNINGS FSoundModulationDestinationSettings::FSoundModulationDestinationSettings ( )
default

◆ ~FSoundModulationDestinationSettings()

FSoundModulationDestinationSettings::~FSoundModulationDestinationSettings ( )
default

◆ FSoundModulationDestinationSettings() [2/3]

FSoundModulationDestinationSettings::FSoundModulationDestinationSettings ( const FSoundModulationDestinationSettings )
default

◆ FSoundModulationDestinationSettings() [3/3]

FSoundModulationDestinationSettings::FSoundModulationDestinationSettings ( FSoundModulationDestinationSettings &&  )
default

Member Function Documentation

◆ operator=() [1/2]

FSoundModulationDestinationSettings & FSoundModulationDestinationSettings::operator= ( const FSoundModulationDestinationSettings )
default

◆ operator=() [2/2]

FSoundModulationDestinationSettings & FSoundModulationDestinationSettings::operator= ( FSoundModulationDestinationSettings &&  )
default

Member Data Documentation

◆ Modulators

TSet<TObjectPtr<USoundModulatorBase> > FSoundModulationDestinationSettings::Modulators

Set of modulation sources, which provides values to mix with base value.

◆ Value

float FSoundModulationDestinationSettings::Value = 1.0f

Base value of parameter


The documentation for this struct was generated from the following file: