#include <SoundWaveProxyReader.h>
◆ bIsLooping
| bool FSoundWaveProxyReader::FSettings::bIsLooping = false |
◆ bMaintainAudioSync
| bool FSoundWaveProxyReader::FSettings::bMaintainAudioSync = false |
◆ LoopDurationInSeconds
| float FSoundWaveProxyReader::FSettings::LoopDurationInSeconds = 0.f |
◆ LoopStartTimeInSeconds
| float FSoundWaveProxyReader::FSettings::LoopStartTimeInSeconds = 0.f |
◆ MaxDecodeSizeInFrames
| uint32 FSoundWaveProxyReader::FSettings::MaxDecodeSizeInFrames = 1024 |
◆ StartTimeInSeconds
| float FSoundWaveProxyReader::FSettings::StartTimeInSeconds = 0.f |
The documentation for this struct was generated from the following file: