UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSpectatorScreenModeTexturePlusEyeLayout Struct Reference

#include <HeadMountedDisplayTypes.h>

Public Member Functions

 FSpectatorScreenModeTexturePlusEyeLayout ()
 
 FSpectatorScreenModeTexturePlusEyeLayout (FVector2D InEyeRectMin, FVector2D InEyeRectMax, FVector2D InTextureRectMin, FVector2D InTextureRectMax, bool InbDrawEyeFirst, bool InbClearBlack, bool InbUseAlpha)
 
bool IsValid () const
 
FIntRect GetScaledEyeRect (int SizeX, int SizeY) const
 
FIntRect GetScaledTextureRect (int SizeX, int SizeY) const
 

Public Attributes

FVector2D EyeRectMin
 
FVector2D EyeRectMax
 
FVector2D TextureRectMin
 
FVector2D TextureRectMax
 
bool bDrawEyeFirst
 
bool bUseAlpha
 
bool bClearBlack
 

Constructor & Destructor Documentation

◆ FSpectatorScreenModeTexturePlusEyeLayout() [1/2]

FSpectatorScreenModeTexturePlusEyeLayout::FSpectatorScreenModeTexturePlusEyeLayout ( )
inline

◆ FSpectatorScreenModeTexturePlusEyeLayout() [2/2]

FSpectatorScreenModeTexturePlusEyeLayout::FSpectatorScreenModeTexturePlusEyeLayout ( FVector2D  InEyeRectMin,
FVector2D  InEyeRectMax,
FVector2D  InTextureRectMin,
FVector2D  InTextureRectMax,
bool  InbDrawEyeFirst,
bool  InbClearBlack,
bool  InbUseAlpha 
)
inline

Member Function Documentation

◆ GetScaledEyeRect()

FIntRect FSpectatorScreenModeTexturePlusEyeLayout::GetScaledEyeRect ( int  SizeX,
int  SizeY 
) const
inline

◆ GetScaledTextureRect()

FIntRect FSpectatorScreenModeTexturePlusEyeLayout::GetScaledTextureRect ( int  SizeX,
int  SizeY 
) const
inline

◆ IsValid()

bool FSpectatorScreenModeTexturePlusEyeLayout::IsValid ( ) const
inline

Member Data Documentation

◆ bClearBlack

bool FSpectatorScreenModeTexturePlusEyeLayout::bClearBlack

◆ bDrawEyeFirst

bool FSpectatorScreenModeTexturePlusEyeLayout::bDrawEyeFirst

◆ bUseAlpha

bool FSpectatorScreenModeTexturePlusEyeLayout::bUseAlpha

◆ EyeRectMax

FVector2D FSpectatorScreenModeTexturePlusEyeLayout::EyeRectMax

◆ EyeRectMin

FVector2D FSpectatorScreenModeTexturePlusEyeLayout::EyeRectMin

◆ TextureRectMax

FVector2D FSpectatorScreenModeTexturePlusEyeLayout::TextureRectMax

◆ TextureRectMin

FVector2D FSpectatorScreenModeTexturePlusEyeLayout::TextureRectMin

The documentation for this struct was generated from the following file: