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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Member Functions | |
| FSpeedTreeWindComputation () | |
Public Attributes | |
| FSpeedTreeWind | Wind |
| TUniformBufferRef< FSpeedTreeUniformParameters > | UniformBuffer |
| int32 | ReferenceCount |
Holds the info to update SpeedTree wind per unique tree object in the scene, instead of per instance
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inlineexplicit |
| int32 FSpeedTreeWindComputation::ReferenceCount |
| TUniformBufferRef<FSpeedTreeUniformParameters> FSpeedTreeWindComputation::UniformBuffer |
Uniform buffer shared between trees of the same type.
| FSpeedTreeWind FSpeedTreeWindComputation::Wind |
SpeedTree wind object