UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSpeedTreeWindComputation Struct Reference

Public Member Functions

 FSpeedTreeWindComputation ()
 

Public Attributes

FSpeedTreeWind Wind
 
TUniformBufferRef< FSpeedTreeUniformParametersUniformBuffer
 
int32 ReferenceCount
 

Detailed Description

Holds the info to update SpeedTree wind per unique tree object in the scene, instead of per instance

Constructor & Destructor Documentation

◆ FSpeedTreeWindComputation()

FSpeedTreeWindComputation::FSpeedTreeWindComputation ( )
inlineexplicit

Member Data Documentation

◆ ReferenceCount

int32 FSpeedTreeWindComputation::ReferenceCount

◆ UniformBuffer

TUniformBufferRef<FSpeedTreeUniformParameters> FSpeedTreeWindComputation::UniformBuffer

Uniform buffer shared between trees of the same type.

◆ Wind

FSpeedTreeWind FSpeedTreeWindComputation::Wind

SpeedTree wind object


The documentation for this struct was generated from the following file: