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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <StageMessages.h>
Inheritance diagram for FStageDataBaseMessage:Public Member Functions | |
| virtual | ~FStageDataBaseMessage ()=default |
Public Attributes | |
| int32 | StageMessageVersion = 1 |
| FGuid | Identifier |
Base structure for all stage monitoring messages
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virtualdefault |
| FGuid FStageDataBaseMessage::Identifier |
Identifier of this instance
| int32 FStageDataBaseMessage::StageMessageVersion = 1 |
Provision for versioning if we need to differentiate version of messages. All stage machines should be running the same version of Unreal but if it's not the case, having a version in the message will be useful to know about it.