UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStageDataBaseMessage Struct Reference

#include <StageMessages.h>

+ Inheritance diagram for FStageDataBaseMessage:

Public Member Functions

virtual ~FStageDataBaseMessage ()=default
 

Public Attributes

int32 StageMessageVersion = 1
 
FGuid Identifier
 

Detailed Description

Base structure for all stage monitoring messages

Constructor & Destructor Documentation

◆ ~FStageDataBaseMessage()

virtual FStageDataBaseMessage::~FStageDataBaseMessage ( )
virtualdefault

Member Data Documentation

◆ Identifier

FGuid FStageDataBaseMessage::Identifier

Identifier of this instance

◆ StageMessageVersion

int32 FStageDataBaseMessage::StageMessageVersion = 1

Provision for versioning if we need to differentiate version of messages. All stage machines should be running the same version of Unreal but if it's not the case, having a version in the message will be useful to know about it.


The documentation for this struct was generated from the following file: