UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStateMachineStateDebugData Struct Reference

#include <AnimBlueprintGeneratedClass.h>

Public Member Functions

 FStateMachineStateDebugData ()
 
 FStateMachineStateDebugData (int32 InStateMachineIndex, int32 InStateIndex, float InWeight, float InElapsedTime)
 

Public Attributes

int32 StateMachineIndex
 
int32 StateIndex
 
float Weight
 
float ElapsedTime
 

Constructor & Destructor Documentation

◆ FStateMachineStateDebugData() [1/2]

FStateMachineStateDebugData::FStateMachineStateDebugData ( )
inline

◆ FStateMachineStateDebugData() [2/2]

FStateMachineStateDebugData::FStateMachineStateDebugData ( int32  InStateMachineIndex,
int32  InStateIndex,
float  InWeight,
float  InElapsedTime 
)
inline

Member Data Documentation

◆ ElapsedTime

float FStateMachineStateDebugData::ElapsedTime

◆ StateIndex

int32 FStateMachineStateDebugData::StateIndex

◆ StateMachineIndex

int32 FStateMachineStateDebugData::StateMachineIndex

◆ Weight

float FStateMachineStateDebugData::Weight

The documentation for this struct was generated from the following file: