UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStaticMaterialLayersParameter Struct Reference

#include <StaticParameterSet.h>

+ Inheritance diagram for FStaticMaterialLayersParameter:

Public Member Functions

 GENERATED_USTRUCT_BODY ()
 
- Public Member Functions inherited from FStaticParameterBase
 GENERATED_USTRUCT_BODY ()
 
 FStaticParameterBase ()
 
 FStaticParameterBase (const FMaterialParameterInfo &InInfo, bool InOverride, FGuid InGuid)
 
bool IsOverride () const
 
bool operator== (const FStaticParameterBase &Reference) const
 
void SerializeBase (FArchive &Ar)
 
void UpdateHash (FSHA1 &HashState) const
 
ENGINE_API void AppendKeyString (FString &KeyString) const
 
ENGINE_API void Append (FShaderKeyGenerator &KeyGen) const
 

Public Attributes

FMaterialLayersFunctions Value
 
- Public Attributes inherited from FStaticParameterBase
FMaterialParameterInfo ParameterInfo
 
bool bOverride
 
FGuid ExpressionGUID
 

Member Function Documentation

◆ GENERATED_USTRUCT_BODY()

FStaticMaterialLayersParameter::GENERATED_USTRUCT_BODY ( )

Member Data Documentation

◆ Value

FMaterialLayersFunctions FStaticMaterialLayersParameter::Value

The documentation for this struct was generated from the following file: