![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <StaticMeshResources.h>
Public Member Functions | |
| ~FStaticMeshRayTracingProxy () | |
| void | InitResources (UStaticMesh *Owner) |
| void | ReleaseResources () |
| void | Serialize (FArchive &Ar, UObject *Owner, FStaticMeshRenderData *RenderData, bool bCooked) |
Public Attributes | |
| FStaticMeshRayTracingProxyLODArray | LODs |
| FStaticMeshVertexFactoriesArray * | LODVertexFactories = nullptr |
| bool | bUsingRenderingLODs = false |
| FStaticMeshRayTracingProxy::~FStaticMeshRayTracingProxy | ( | ) |
| void FStaticMeshRayTracingProxy::InitResources | ( | UStaticMesh * | Owner | ) |
| void FStaticMeshRayTracingProxy::ReleaseResources | ( | ) |
| void FStaticMeshRayTracingProxy::Serialize | ( | FArchive & | Ar, |
| UObject * | Owner, | ||
| FStaticMeshRenderData * | RenderData, | ||
| bool | bCooked | ||
| ) |
| FStaticMeshRayTracingProxyLODArray FStaticMeshRayTracingProxy::LODs |
| FStaticMeshVertexFactoriesArray* FStaticMeshRayTracingProxy::LODVertexFactories = nullptr |