![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for FStaticMeshVertexBuffers, including all inherited members.
| ColorVertexBuffer | FStaticMeshVertexBuffers | |
| InitComponentVF(FLocalVertexFactory *VertexFactory, int32 LightMapCoordinateIndex, bool bOverrideColorVertexBuffer, FLocalVertexFactory::FDataType &OutDat) const | FStaticMeshVertexBuffers | |
| InitFromDynamicVertex(FRHICommandListBase &RHICmdList, FLocalVertexFactory *VertexFactory, TArray< FDynamicMeshVertex > &Vertices, uint32 NumTexCoords=1, uint32 LightMapIndex=0) | FStaticMeshVertexBuffers | inline |
| InitFromDynamicVertex(FRenderCommandPipe *RenderCommandPipe, FLocalVertexFactory *VertexFactory, TArray< FDynamicMeshVertex > &Vertices, uint32 NumTexCoords=1, uint32 LightMapIndex=0) | FStaticMeshVertexBuffers | inline |
| InitFromDynamicVertex(FLocalVertexFactory *VertexFactory, TArray< FDynamicMeshVertex > &Vertices, uint32 NumTexCoords=1, uint32 LightMapIndex=0) | FStaticMeshVertexBuffers | inline |
| InitModelBuffers(TArray< FModelVertex > &Vertices) | FStaticMeshVertexBuffers | |
| InitModelVF(FRHICommandListBase &RHICmdList, FLocalVertexFactory *VertexFactory) | FStaticMeshVertexBuffers | inline |
| InitModelVF(FRenderCommandPipe *RenderCommandPipe, FLocalVertexFactory *VertexFactory) | FStaticMeshVertexBuffers | inline |
| InitModelVF(FLocalVertexFactory *VertexFactory) | FStaticMeshVertexBuffers | inline |
| InitWithDummyData(FRHICommandListBase &RHICmdList, FLocalVertexFactory *VertexFactory, uint32 NumVertices, uint32 NumTexCoords=1, uint32 LightMapIndex=0) | FStaticMeshVertexBuffers | inline |
| InitWithDummyData(FRenderCommandPipe *RenderCommandPipe, FLocalVertexFactory *VertexFactory, uint32 NumVertices, uint32 NumTexCoords=1, uint32 LightMapIndex=0) | FStaticMeshVertexBuffers | inline |
| InitWithDummyData(FLocalVertexFactory *VertexFactory, uint32 NumVertices, uint32 NumTexCoords=1, uint32 LightMapIndex=0) | FStaticMeshVertexBuffers | inline |
| PositionVertexBuffer | FStaticMeshVertexBuffers | |
| SetOwnerName(FName OwnerName) | FStaticMeshVertexBuffers | inline |
| StaticMeshVertexBuffer | FStaticMeshVertexBuffers |