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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Member Functions | |
| void | FreeHandles () |
| void | AddLoadingRequest (TSharedRef< FStreamableHandle > &NewRequest) |
Public Attributes | |
| TObjectPtr< UObject > | Target = nullptr |
| TArray< FStreamableHandle * > | ActiveHandles |
| TArray< TSharedRef< FStreamableHandle > > | LoadingHandles |
| int32 | RequestId = INDEX_NONE |
| bool | bAsyncLoadRequestOutstanding = false |
| bool | bLoadFailed = false |
Internal object, one of these per object paths managed by this system
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inline |
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inline |
| TArray<FStreamableHandle*> FStreamable::ActiveHandles |
Live handles keeping this alive. Handles may be duplicated.
| TArray< TSharedRef< FStreamableHandle> > FStreamable::LoadingHandles |
Handles waiting for this to load. Handles may be duplicated with redirectors.
| int32 FStreamable::RequestId = INDEX_NONE |
Id for async load request with async loading system
| TObjectPtr<UObject> FStreamable::Target = nullptr |
Hard GC pointer to object