UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStreamableTextureInstance Struct Reference

#include <Level.h>

+ Inheritance diagram for FStreamableTextureInstance:

Public Attributes

FBoxSphereBounds Bounds
 
float MinDistance
 
float MaxDistance
 
float TexelFactor
 

Friends

FArchiveoperator<< (FArchive &Ar, FStreamableTextureInstance &TextureInstance)
 

Detailed Description

Structure containing all information needed for determining the screen space size of an object/ texture instance.

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FStreamableTextureInstance TextureInstance 
)
friend

FStreamableTextureInstance serialize operator.

Parameters
ArArchive to to serialize object to/ from
TextureInstanceObject to serialize
Returns
Returns the archive passed in

Member Data Documentation

◆ Bounds

FBoxSphereBounds FStreamableTextureInstance::Bounds

Bounding sphere/ box of object

◆ MaxDistance

float FStreamableTextureInstance::MaxDistance

Max distance from view where this instance is usable

◆ MinDistance

float FStreamableTextureInstance::MinDistance

Min distance from view where this instance is usable

◆ TexelFactor

float FStreamableTextureInstance::TexelFactor

Object (and bounding sphere) specific texel scale factor


The documentation for this struct was generated from the following file: