UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStreamedAudioChunkSeekTable::ISeekTableImpl Struct Referenceabstract

#include <StreamedAudioChunkSeekTable.h>

+ Inheritance diagram for FStreamedAudioChunkSeekTable::ISeekTableImpl:

Public Member Functions

virtual ~ISeekTableImpl ()=default
 
virtual int32 Num () const =0
 
virtual uint32 FindOffset (uint32 InTimeInAudioFrames) const =0
 
virtual uint32 FindTime (uint32 InOffset) const =0
 
virtual void Add (uint32 InTimeInAudioFrames, uint32 InOffset)=0
 
virtual bool Serialize (FArchive &Ar)=0
 
virtual bool GetAt (const uint32 InIndex, uint32 &OutOffset, uint32 &OutTime) const =0
 

Constructor & Destructor Documentation

◆ ~ISeekTableImpl()

virtual FStreamedAudioChunkSeekTable::ISeekTableImpl::~ISeekTableImpl ( )
virtualdefault

Member Function Documentation

◆ Add()

virtual void FStreamedAudioChunkSeekTable::ISeekTableImpl::Add ( uint32  InTimeInAudioFrames,
uint32  InOffset 
)
pure virtual

◆ FindOffset()

virtual uint32 FStreamedAudioChunkSeekTable::ISeekTableImpl::FindOffset ( uint32  InTimeInAudioFrames) const
pure virtual

◆ FindTime()

virtual uint32 FStreamedAudioChunkSeekTable::ISeekTableImpl::FindTime ( uint32  InOffset) const
pure virtual

◆ GetAt()

virtual bool FStreamedAudioChunkSeekTable::ISeekTableImpl::GetAt ( const uint32  InIndex,
uint32 OutOffset,
uint32 OutTime 
) const
pure virtual

◆ Num()

virtual int32 FStreamedAudioChunkSeekTable::ISeekTableImpl::Num ( ) const
pure virtual

◆ Serialize()

virtual bool FStreamedAudioChunkSeekTable::ISeekTableImpl::Serialize ( FArchive Ar)
pure virtual

The documentation for this struct was generated from the following file: