UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStreamingViewInfo Struct Reference

#include <ContentStreaming.h>

Public Member Functions

 FStreamingViewInfo (const FVector &InViewOrigin, float InScreenSize, float InFOVScreenSize, float InBoostFactor, bool bInOverrideLocation, float InDuration, TWeakObjectPtr< AActor > InActorToBoost, TWeakObjectPtr< UWorld > InWorld)
 

Public Attributes

FVector ViewOrigin
 
float ScreenSize
 
float FOVScreenSize
 
float BoostFactor
 
float Duration
 
bool bOverrideLocation
 
TWeakObjectPtr< AActorActorToBoost
 
TWeakObjectPtr< UWorldWorld
 

Detailed Description

Helper structure containing all relevant information for streaming.

Constructor & Destructor Documentation

◆ FStreamingViewInfo()

FStreamingViewInfo::FStreamingViewInfo ( const FVector InViewOrigin,
float  InScreenSize,
float  InFOVScreenSize,
float  InBoostFactor,
bool  bInOverrideLocation,
float  InDuration,
TWeakObjectPtr< AActor InActorToBoost,
TWeakObjectPtr< UWorld InWorld 
)
inline

Member Data Documentation

◆ ActorToBoost

TWeakObjectPtr<AActor> FStreamingViewInfo::ActorToBoost

Optional pointer to an actor who's textures should have their streaming priority boosted

◆ BoostFactor

float FStreamingViewInfo::BoostFactor

A factor that affects all streaming distances for this location. 1.0f is default. Higher means higher-resolution textures and vice versa.

◆ bOverrideLocation

bool FStreamingViewInfo::bOverrideLocation

Whether this is an override location, which forces the streaming system to ignore all other regular locations

◆ Duration

float FStreamingViewInfo::Duration

How long the streaming system should keep checking this location, in seconds. 0 means just for the next Tick.

◆ FOVScreenSize

float FStreamingViewInfo::FOVScreenSize

Screen size, taking FOV into account

◆ ScreenSize

float FStreamingViewInfo::ScreenSize

Screen size, not taking FOV into account

◆ ViewOrigin

FVector FStreamingViewInfo::ViewOrigin

View origin

◆ World

TWeakObjectPtr<UWorld> FStreamingViewInfo::World

Optional pointer to the world the view is located into


The documentation for this struct was generated from the following file: