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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <StringCurve.h>
Public Member Functions | |
| FStringCurveKey () | |
| FStringCurveKey (float InTime, const FString &InValue) | |
| ENGINE_API bool | operator== (const FStringCurveKey &Other) const |
| ENGINE_API bool | operator!= (const FStringCurveKey &Other) const |
| ENGINE_API bool | Serialize (FArchive &Ar) |
Public Attributes | |
| float | Time |
| FString | Value |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FStringCurveKey &Key) |
One key in a curve of FStrings.
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inline |
Default constructor.
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inline |
Creates and initializes a new instance.
| bool FStringCurveKey::operator!= | ( | const FStringCurveKey & | Other | ) | const |
| bool FStringCurveKey::operator== | ( | const FStringCurveKey & | Other | ) | const |
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friend |
Serializes a name curve key from or into an archive.
| float FStringCurveKey::Time |
Time at this key
| FString FStringCurveKey::Value |
Value at this key