UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStringCurveKey Struct Reference

#include <StringCurve.h>

Public Member Functions

 FStringCurveKey ()
 
 FStringCurveKey (float InTime, const FString &InValue)
 
ENGINE_API bool operator== (const FStringCurveKey &Other) const
 
ENGINE_API bool operator!= (const FStringCurveKey &Other) const
 
ENGINE_API bool Serialize (FArchive &Ar)
 

Public Attributes

float Time
 
FString Value
 

Friends

FArchiveoperator<< (FArchive &Ar, FStringCurveKey &Key)
 

Detailed Description

One key in a curve of FStrings.

Constructor & Destructor Documentation

◆ FStringCurveKey() [1/2]

FStringCurveKey::FStringCurveKey ( )
inline

Default constructor.

◆ FStringCurveKey() [2/2]

FStringCurveKey::FStringCurveKey ( float  InTime,
const FString &  InValue 
)
inline

Creates and initializes a new instance.

Member Function Documentation

◆ operator!=()

bool FStringCurveKey::operator!= ( const FStringCurveKey Other) const

◆ operator==()

bool FStringCurveKey::operator== ( const FStringCurveKey Other) const

◆ Serialize()

bool FStringCurveKey::Serialize ( FArchive Ar)

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FStringCurveKey Key 
)
friend

Serializes a name curve key from or into an archive.

Member Data Documentation

◆ Time

float FStringCurveKey::Time

Time at this key

◆ Value

FString FStringCurveKey::Value

Value at this key


The documentation for this struct was generated from the following files: