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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <StructSerializer.h>
Public Member Functions | |
| FStructSerializerPolicies () | |
Public Attributes | |
| EStructSerializerNullValuePolicies | NullValues |
| EStructSerializerReferenceLoopPolicies | ReferenceLoops |
| EStructSerializerMapPolicies | MapSerialization |
| TFunction< bool(const FProperty *, const FProperty *)> | PropertyFilter |
Structure for UStruct serialization policies.
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inline |
Default constructor.
| EStructSerializerMapPolicies FStructSerializerPolicies::MapSerialization |
Policies dicting how maps are being written out
| EStructSerializerNullValuePolicies FStructSerializerPolicies::NullValues |
Holds the policy for null values.
Predicate for performing advanced filtering of struct properties. If set, the predicate should return true for all properties it wishes to include in the output.
| EStructSerializerReferenceLoopPolicies FStructSerializerPolicies::ReferenceLoops |
Holds the policy for reference loops.