#include <AudioMixerSubmixEffectDynamicsProcessor.h>
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| | UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=Filter, meta=(DisplayName="Cutoff (Hz)", EditCondition="bEnabled", ClampMin="20.0", ClampMax="20000.0", UIMin="20.0", UIMax="20000.0")) float Cutoff |
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| | UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=Filter, meta=(DisplayName="Gain (dB)", EditCondition="bEnabled", ClampMin="-60.0", ClampMax="6.0", UIMin="-60.0", UIMax="6.0")) float GainDb |
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| | FSubmixEffectDynamicProcessorFilterSettings () |
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◆ FSubmixEffectDynamicProcessorFilterSettings()
| FSubmixEffectDynamicProcessorFilterSettings::FSubmixEffectDynamicProcessorFilterSettings |
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inline |
◆ UPROPERTY() [1/2]
| FSubmixEffectDynamicProcessorFilterSettings::UPROPERTY |
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EditAnywhere |
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BlueprintReadWrite |
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Category |
= Filter, |
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meta |
= (DisplayName="Cutoff (Hz)", EditCondition="bEnabled", ClampMin="20.0", ClampMax="20000.0", UIMin="20.0", UIMax="20000.0") |
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) |
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◆ UPROPERTY() [2/2]
| FSubmixEffectDynamicProcessorFilterSettings::UPROPERTY |
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EditAnywhere |
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BlueprintReadWrite |
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Category |
= Filter, |
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meta |
= (DisplayName="Gain (dB)", EditCondition="bEnabled", ClampMin="-60.0", ClampMax="6.0", UIMin="-60.0", UIMax="6.0") |
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) |
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◆ bEnabled
| uint8 FSubmixEffectDynamicProcessorFilterSettings::bEnabled |
The documentation for this struct was generated from the following file: