UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSubstrateMaterialComplexity Struct Reference

#include <SubstrateMaterial.h>

Public Member Functions

void Reset ()
 
uint8 SubstrateMaterialType () const
 
bool IsSimple () const
 
bool IsSingle () const
 
bool IsComplex () const
 
bool IsComplexSpecial () const
 

Static Public Member Functions

static FString ToString (uint8 InMaterialType, bool bUpperCase=false)
 

Public Attributes

bool bIsComplexSpecial
 
bool bIsSingle
 
bool bIsSimple
 

Member Function Documentation

◆ IsComplex()

bool FSubstrateMaterialComplexity::IsComplex ( ) const
inline

◆ IsComplexSpecial()

bool FSubstrateMaterialComplexity::IsComplexSpecial ( ) const
inline

◆ IsSimple()

bool FSubstrateMaterialComplexity::IsSimple ( ) const
inline

◆ IsSingle()

bool FSubstrateMaterialComplexity::IsSingle ( ) const
inline

◆ Reset()

void FSubstrateMaterialComplexity::Reset ( )
inline

◆ SubstrateMaterialType()

uint8 FSubstrateMaterialComplexity::SubstrateMaterialType ( ) const
inline

◆ ToString()

static FString FSubstrateMaterialComplexity::ToString ( uint8  InMaterialType,
bool  bUpperCase = false 
)
inlinestatic

Member Data Documentation

◆ bIsComplexSpecial

bool FSubstrateMaterialComplexity::bIsComplexSpecial

◆ bIsSimple

bool FSubstrateMaterialComplexity::bIsSimple

◆ bIsSingle

bool FSubstrateMaterialComplexity::bIsSingle

The documentation for this struct was generated from the following file: