UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSynthBenchmarkStat Struct Reference

#include <GenericPlatformSurvey.h>

Public Member Functions

 FSynthBenchmarkStat ()
 
 FSynthBenchmarkStat (const TCHAR *InDesc, float InIndexNormalizedTime, const TCHAR *InValueType, float InWeight)
 
float ComputePerfIndex () const
 
void SetMeasuredTime (const FTimeSample &TimeSample, float InConfidence=90)
 
const TCHARGetDesc () const
 
const TCHARGetValueType () const
 
float GetNormalizedTime () const
 
float GetMeasuredTotalTime () const
 
float GetConfidence () const
 
float GetWeight () const
 

Constructor & Destructor Documentation

◆ FSynthBenchmarkStat() [1/2]

FSynthBenchmarkStat::FSynthBenchmarkStat ( )
inline

◆ FSynthBenchmarkStat() [2/2]

FSynthBenchmarkStat::FSynthBenchmarkStat ( const TCHAR InDesc,
float  InIndexNormalizedTime,
const TCHAR InValueType,
float  InWeight 
)
inline

Member Function Documentation

◆ ComputePerfIndex()

float FSynthBenchmarkStat::ComputePerfIndex ( ) const
inline

◆ GetConfidence()

float FSynthBenchmarkStat::GetConfidence ( ) const
inline

◆ GetDesc()

const TCHAR * FSynthBenchmarkStat::GetDesc ( ) const
inline

◆ GetMeasuredTotalTime()

float FSynthBenchmarkStat::GetMeasuredTotalTime ( ) const
inline

◆ GetNormalizedTime()

float FSynthBenchmarkStat::GetNormalizedTime ( ) const
inline

◆ GetValueType()

const TCHAR * FSynthBenchmarkStat::GetValueType ( ) const
inline

◆ GetWeight()

float FSynthBenchmarkStat::GetWeight ( ) const
inline

◆ SetMeasuredTime()

void FSynthBenchmarkStat::SetMeasuredTime ( const FTimeSample TimeSample,
float  InConfidence = 90 
)
inline

The documentation for this struct was generated from the following file: