UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTTLinearColorTrack Struct Reference

#include <TimelineTemplate.h>

+ Inheritance diagram for FTTLinearColorTrack:

Public Member Functions

ENGINE_API bool operator== (const FTTLinearColorTrack &T2) const
 
 FTTLinearColorTrack ()
 
- Public Member Functions inherited from FTTPropertyTrack
FName GetPropertyName () const
 
virtual ENGINE_API void SetTrackName (FName NewTrackName, UTimelineTemplate *OwningTimeline) override final
 
- Public Member Functions inherited from FTTTrackBase
ENGINE_API bool operator== (const FTTTrackBase &T2) const
 
 FTTTrackBase ()
 
virtual ~FTTTrackBase ()=default
 
FName GetTrackName () const
 

Public Attributes

TObjectPtr< class UCurveLinearColorCurveLinearColor
 
- Public Attributes inherited from FTTTrackBase
bool bIsExternalCurve
 

Additional Inherited Members

- Public Types inherited from FTTTrackBase
enum  ETrackType { TT_Event , TT_FloatInterp , TT_VectorInterp , TT_LinearColorInterp }
 

Detailed Description

Structure storing information about one color interpolation track

Constructor & Destructor Documentation

◆ FTTLinearColorTrack()

FTTLinearColorTrack::FTTLinearColorTrack ( )
inline

Member Function Documentation

◆ operator==()

bool FTTLinearColorTrack::operator== ( const FTTLinearColorTrack T2) const

Determine if Tracks are the same

Member Data Documentation

◆ CurveLinearColor

TObjectPtr<class UCurveLinearColor> FTTLinearColorTrack::CurveLinearColor

Curve object used to define color value over time


The documentation for this struct was generated from the following files: