![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <TemplateString.h>
Public Member Functions | |
| bool | IsValid (const TArray< FString > &InValidArgs={}) const |
Public Attributes | |
| FString | Template |
| FText | Resolved |
Structure for templated strings that are displayed in the editor with an optional set of valid args.
Returns validity based on brace matching, and if provided, arg presence in ValidArgs.
| FText FTemplateString::Resolved |
The (localizable) resolved text, used to persist the result. This is especially useful when resolution isn't always available, or is static (editor vs. runtime, for example)
| FString FTemplateString::Template |
The template string.