UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTemplateString Struct Reference

#include <TemplateString.h>

Public Member Functions

bool IsValid (const TArray< FString > &InValidArgs={}) const
 

Public Attributes

FString Template
 
FText Resolved
 

Detailed Description

Structure for templated strings that are displayed in the editor with an optional set of valid args.

Member Function Documentation

◆ IsValid()

bool FTemplateString::IsValid ( const TArray< FString > &  InValidArgs = {}) const

Returns validity based on brace matching, and if provided, arg presence in ValidArgs.

Member Data Documentation

◆ Resolved

FText FTemplateString::Resolved

The (localizable) resolved text, used to persist the result. This is especially useful when resolution isn't always available, or is static (editor vs. runtime, for example)

◆ Template

FString FTemplateString::Template

The template string.


The documentation for this struct was generated from the following files: