UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTemporalAAHistory Struct Reference

#include <SceneRendering.h>

Public Member Functions

void SafeRelease ()
 
bool IsValid () const
 
uint64 GetGPUSizeBytes (bool bLogSizes) const
 

Public Attributes

TStaticArray< TRefCountPtr< IPooledRenderTarget >, kRenderTargetCountRT
 
FIntPoint ReferenceBufferSize
 
FIntRect ViewportRect
 
int32 OutputSliceIndex = 0
 

Static Public Attributes

static constexpr int32 kRenderTargetCount = 2
 

Member Function Documentation

◆ GetGPUSizeBytes()

uint64 FTemporalAAHistory::GetGPUSizeBytes ( bool  bLogSizes) const

◆ IsValid()

bool FTemporalAAHistory::IsValid ( ) const
inline

◆ SafeRelease()

void FTemporalAAHistory::SafeRelease ( )
inline

Member Data Documentation

◆ kRenderTargetCount

constexpr int32 FTemporalAAHistory::kRenderTargetCount = 2
staticconstexpr

◆ OutputSliceIndex

int32 FTemporalAAHistory::OutputSliceIndex = 0

◆ ReferenceBufferSize

FIntPoint FTemporalAAHistory::ReferenceBufferSize

◆ RT

◆ ViewportRect

FIntRect FTemporalAAHistory::ViewportRect

The documentation for this struct was generated from the following files: