UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTexelAllocation Struct Reference

#include <ParticleCurveTexture.h>

Public Member Functions

 FTexelAllocation ()
 

Public Attributes

uint16 X
 
uint16 Y
 
uint16 Size
 

Detailed Description

An allocation of texels. The allocation starts at texel (X,Y) and is Size texels wide.

Constructor & Destructor Documentation

◆ FTexelAllocation()

FTexelAllocation::FTexelAllocation ( )
inline

Default constructor.

Member Data Documentation

◆ Size

uint16 FTexelAllocation::Size

◆ X

uint16 FTexelAllocation::X

◆ Y

uint16 FTexelAllocation::Y

The documentation for this struct was generated from the following file: