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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ParticleCurveTexture.h>
Public Member Functions | |
| FTexelAllocation () | |
Public Attributes | |
| uint16 | X |
| uint16 | Y |
| uint16 | Size |
An allocation of texels. The allocation starts at texel (X,Y) and is Size texels wide.
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inline |
Default constructor.
| uint16 FTexelAllocation::Size |
| uint16 FTexelAllocation::X |
| uint16 FTexelAllocation::Y |