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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TextureResource.h>
Public Member Functions | |
| PRAGMA_DISABLE_DEPRECATION_WARNINGS | FTexture2DMipMap ()=default |
| FTexture2DMipMap (uint32 InSizeX, uint32 InSizeY, uint32 InSizeZ=0) | |
| FTexture2DMipMap (FTexture2DMipMap &&)=default | |
| FTexture2DMipMap (const FTexture2DMipMap &)=default | |
| FTexture2DMipMap & | operator= (FTexture2DMipMap &&)=default |
| FTexture2DMipMap & | operator= (const FTexture2DMipMap &)=default |
| ~FTexture2DMipMap ()=default | |
| PRAGMA_ENABLE_DEPRECATION_WARNINGS ENGINE_API void | Serialize (FArchive &Ar, UObject *Owner, int32 MipIndex, bool bSerializeMipData) |
Public Attributes | |
| UE::FDerivedData | DerivedData |
| FByteBulkData | BulkData |
| uint16 | SizeX = 0 |
| uint16 | SizeY = 0 |
| uint16 | SizeZ = 0 |
A 2D texture mip-map.
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| void FTexture2DMipMap::Serialize | ( | FArchive & | Ar, |
| UObject * | Owner, | ||
| int32 | MipIndex, | ||
| bool | bSerializeMipData | ||
| ) |
Serialization.
| FByteBulkData FTexture2DMipMap::BulkData |
Stores the data for the mip when it is loaded.
| UE::FDerivedData FTexture2DMipMap::DerivedData |
Reference to the data for the mip if it can be streamed.
| uint16 FTexture2DMipMap::SizeX = 0 |
Width of the mip-map.
| uint16 FTexture2DMipMap::SizeY = 0 |
Height of the mip-map.
| uint16 FTexture2DMipMap::SizeZ = 0 |
Depth of the mip-map. This also holds array size. It's thunked through to FStreamableTextureResource::SizeZ and is not used for cubemap arrays or cubemaps