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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MaterialInterface.h>
Public Member Functions | |
| FTextureSamplingInfo (UTexture *InTexture=nullptr) | |
Public Attributes | |
| bool | bIsValid |
| TObjectPtr< UTexture > | Texture |
| TStaticArray< float, MAX_TEXCOORDS > | ChannelMinSamplingScale |
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inline |
| bool FTextureSamplingInfo::bIsValid |
| TStaticArray<float, MAX_TEXCOORDS> FTextureSamplingInfo::ChannelMinSamplingScale |
| TObjectPtr<UTexture> FTextureSamplingInfo::Texture |