UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextureSamplingInfo Struct Reference

#include <MaterialInterface.h>

Public Member Functions

 FTextureSamplingInfo (UTexture *InTexture=nullptr)
 

Public Attributes

bool bIsValid
 
TObjectPtr< UTextureTexture
 
TStaticArray< float, MAX_TEXCOORDSChannelMinSamplingScale
 

Constructor & Destructor Documentation

◆ FTextureSamplingInfo()

FTextureSamplingInfo::FTextureSamplingInfo ( UTexture InTexture = nullptr)
inline

Member Data Documentation

◆ bIsValid

bool FTextureSamplingInfo::bIsValid

◆ ChannelMinSamplingScale

TStaticArray<float, MAX_TEXCOORDS> FTextureSamplingInfo::ChannelMinSamplingScale

◆ Texture

TObjectPtr<UTexture> FTextureSamplingInfo::Texture

The documentation for this struct was generated from the following file: