#include <Texture.h>
◆ FTextureSourceBlock()
| FTextureSourceBlock::FTextureSourceBlock |
( |
| ) |
|
◆ BlockX
| int32 FTextureSourceBlock::BlockX |
◆ BlockY
| int32 FTextureSourceBlock::BlockY |
◆ NumMips
| int32 FTextureSourceBlock::NumMips |
◆ NumSlices
| int32 FTextureSourceBlock::NumSlices |
◆ SizeX
| int32 FTextureSourceBlock::SizeX |
◆ SizeY
| int32 FTextureSourceBlock::SizeY |
The documentation for this struct was generated from the following files:
- Engine/Source/Runtime/Engine/Classes/Engine/Texture.h
- Engine/Source/Runtime/Engine/Private/Texture.cpp