UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextureSourceLayerColorInfo Struct Reference

#include <Texture.h>

Public Member Functions

 GENERATED_USTRUCT_BODY ()
 

Public Attributes

FLinearColor ColorMin = FLinearColor(EForceInit::ForceInitToZero)
 
FLinearColor ColorMax = FLinearColor(EForceInit::ForceInitToZero)
 

Member Function Documentation

◆ GENERATED_USTRUCT_BODY()

FTextureSourceLayerColorInfo::GENERATED_USTRUCT_BODY ( )

Member Data Documentation

◆ ColorMax

FLinearColor FTextureSourceLayerColorInfo::ColorMax = FLinearColor(EForceInit::ForceInitToZero)

Per channel max value of the colors for all blocks in mip0 in linear space

◆ ColorMin

FLinearColor FTextureSourceLayerColorInfo::ColorMin = FLinearColor(EForceInit::ForceInitToZero)

Per channel min value of the colors for all blocks in mip0 in linear space


The documentation for this struct was generated from the following file: