UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FThrottledOcclusionQuery Struct Reference

#include <SceneVisibilityPrivate.h>

Public Member Functions

 FThrottledOcclusionQuery (FPrimitiveOcclusionHistoryKey InPrimitiveOcclusionHistoryKey, FVector InBoundsOrigin, FVector InBoundsExtent, uint32 InLastQuerySubmitFrame)
 

Public Attributes

const FPrimitiveOcclusionHistoryKey PrimitiveOcclusionHistoryKey
 
const FOcclusionBounds Bounds
 
const uint32 LastQuerySubmitFrame
 

Constructor & Destructor Documentation

◆ FThrottledOcclusionQuery()

FThrottledOcclusionQuery::FThrottledOcclusionQuery ( FPrimitiveOcclusionHistoryKey  InPrimitiveOcclusionHistoryKey,
FVector  InBoundsOrigin,
FVector  InBoundsExtent,
uint32  InLastQuerySubmitFrame 
)
inline

Member Data Documentation

◆ Bounds

const FOcclusionBounds FThrottledOcclusionQuery::Bounds

◆ LastQuerySubmitFrame

const uint32 FThrottledOcclusionQuery::LastQuerySubmitFrame

◆ PrimitiveOcclusionHistoryKey

const FPrimitiveOcclusionHistoryKey FThrottledOcclusionQuery::PrimitiveOcclusionHistoryKey

The documentation for this struct was generated from the following file: