UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTickStats Struct Reference

#include <UnrealEngine.h>

Public Member Functions

bool operator() (const FTickStats &A, const FTickStats &B) const
 

Public Attributes

FString ObjectPathName
 
FString ObjectDetailedInfo
 
FName ObjectClassFName
 
int32 GCIndex
 
float TotalTime
 
int32 Count
 
bool bForSummary
 

Detailed Description

Helper structure encapsulating all information gathered.

Member Function Documentation

◆ operator()()

bool FTickStats::operator() ( const FTickStats A,
const FTickStats B 
) const
inline

Compare helper for Sort

Member Data Documentation

◆ bForSummary

bool FTickStats::bForSummary

bForSummary is used for the logging code to know if this should be used for a summary or not

◆ Count

int32 FTickStats::Count

Number of captures this frame.

◆ GCIndex

int32 FTickStats::GCIndex

Index of GC run when the validity of the UObject Pointer was last checked.

◆ ObjectClassFName

FName FTickStats::ObjectClassFName

Result of GetDetailedInfo() on the above.

◆ ObjectDetailedInfo

FString FTickStats::ObjectDetailedInfo

Result of GetDetailedInfo() on the above.

◆ ObjectPathName

FString FTickStats::ObjectPathName

Object associated with instances. We keep the name because the object might be gone.

◆ TotalTime

float FTickStats::TotalTime

Total accumulative time captured.


The documentation for this struct was generated from the following file: