![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <NavigationSystem.h>
Public Attributes | |
| int32 | TileX = 0 |
| int32 | TileY = 0 |
| float | TileRegenTime = 0.f |
| float | TileWaitTime = 0.f |
| int64 | StartRegenFrame = 0 |
| int64 | EndRegenFrame = 0 |
| int64 FTileHistoryData::EndRegenFrame = 0 |
Frame when tile processing ended.
| int64 FTileHistoryData::StartRegenFrame = 0 |
Frame when tile processing started.
| float FTileHistoryData::TileRegenTime = 0.f |
Accumulated time spent processing the tile (seconds).
| float FTileHistoryData::TileWaitTime = 0.f |
Time between the tile was requested and when it's finished building (seconds).
| int32 FTileHistoryData::TileX = 0 |
Tile coordinates
| int32 FTileHistoryData::TileY = 0 |