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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Values that will be sent to sources when synchronization has been successfully started. More...
#include <TimeSynchronizationSource.h>
Public Attributes | |
| FFrameTime | StartFrame |
Values that will be sent to sources when synchronization has been successfully started.
| FFrameTime FTimeSynchronizationStartData::StartFrame |
The frame on which synchronization was established. This is relative to SynchronizationFrameRate in FTimecodeSynchronizationOpenData.